Here's a sneak peek at the new game I've been working on for the past few months. Planning to release a playable demo soon!
The player controls multiple characters that can carry stuff (and each other) to solve puzzles.
Tell me what you think!
Making flash is what all men strive for
Joined on 2/8/07
Posted by keyreal - May 26th, 2019
I've been working on a game called Phantom Path for about a year now. Today I'm finally releasing a demo!
Explore the ruins of a lost ancient city, uncover the mystery of its esoteric technology, and claim its incredible treasure as your own.
Check it out and let me know what you think! Enjoy!
Posted by keyreal - July 29th, 2017
Seeing as Flash is going to be discontinued, for many people the Flash platform is no longer a viable platform for web games. Making HTML5 games sucks, but fortunately - there's an alternative.
Haxe is a platform-agnostic open-source programming language and compiler, originally inspired by Actionscript 3. In other words, its a language that's similar to AS3, but lets you deploy your games to many different platforms, including the web, native Windows, Mac, Linux, iOS, Android, etc... And because the compiler exports native binaries, the performance on those platforms is very good.
A few years ago I've started a blog where I published tutorials about Haxe and its libraries, including the popular OpenFL framework. You can find the introductory article here:
Haxe has already been in use for years for many commercial games, including popular indie titles like Papers Please and Defender's Quest. I have also used it for my game Hypnorain (available on Steam), and am currently working on a 3D game called Speebot.
Developers that are familiar with AS3 will feel at home coding in Haxe, so give it a try.
Here's a screenshot for my game Speebot (powered by my game engine YUME), which I'm currently working on.
Posted by keyreal - May 21st, 2017
My game Speebot has been submitted Steam Greenlight.
Check out the trailer below:
If you'd like to help me publish this game on Steam, I'd appreciate it if you visited the Greenlight page and voted for it!
I'm still working on the game. Here's a fresh screenshot from one of the tropical levels:
Posted by keyreal - May 13th, 2017
Speebot is now on Steam Greenlight! Check out the trailer:
Steam Greenlight: https://steamcommunity.com/sharedfiles/filedetails/?id=924909034
Please vote and share if you'd like to see this game on Steam!
Posted by keyreal - May 10th, 2017
I made some progress on my game Speebot! The last few weeks I've been working on the World 2 of the game, which is an Antarctic themed area. Head over to my blog to see some screenshots of that.
This week I've begun working on World 3, which is a tropical vacation themed area! Check it out:
What do you think?
I'm still thinking of new gameplay mechanics for this world, so let me know if you have any ideas!